Well, it’s that time of the year. The
National Basketball Association playoffs are so close you can practically taste
it, and I’ve got a little sumptin’ sumptin’ to celebrate with.
I recently put together an NBA franchise All-Stars teams of the 1960s
"blueprint" (in Excel format) if anyone wants it. I have
compiled an Action league file as well, but for obvious reasons cannot make it
available to the community.
I also previously posted regarding 2000s, 1990s, 1980s and 1970s versions I worked on and made available last year, which you can read about here:
This latest blueprint is built on NBA seasons 1960-1961 through 1969-1970. As with Action official releases of a similar bent, the Excel document contains “12 teams, with the best players in their history based on their best individual seasons." Included are season chosen, games played, general positions and key stats (ppg, rpg, apg, FG/FT%, PER rating), all taken from basketball-reference.com (BR). Squad size is 15 (per current NBA roster allowances), and I've included a representative team coach from the decade, as well as a basic depth chart.
Players were primarily selected based on stats, with particular interest in advanced metrics like Win-Shares and PER. Any player who hit the hardwood for a franchise during the 1960s was eligible, so long as he played a minimum of 41 games for the team within a particular season (there weren’t any exceptions for this blueprint).
You’ll note above I indicated 12 teams represent the decade in the blueprint. When trying to figure out how to fill a 60s based league there were a number of ways I could go, and I just decided to have some fun with it. There are 9 NBA franchises with full decades of 60s existence (the Bullets have 9 years, but more than good enough). I quickly came to the conclusion that I didn’t want the ABA represented in any way, including individual teams (the 4 franchises that got their start in the late 60s and merged with the NBA in 1976 include the Nets, Nuggets, Pacers and Spurs), combo teams that allowed for a competitive crossover roster, or an all-star bunch drawn from the dozen or so seasons of the afore-mentioned teams. My next thought was to create an all-star squad from the 5 NBA franchises who got their start in the late 60s: the Bulls, Rockets, Bucks, Sonics and Suns, with a combined 14 years of seasons. That would make for a 10 team league, but after my initial talent run-through it seemed like this super-squad would have a strong competitive advantage over the other organically grown franchises. I considered just using a surprisingly strong Bulls squad assembled from their 4 60s seasons to round the league to 10, but what of the other 4 NBA teams that closed out the decade, each with 2 or 3 years to draw upon?
After taking a closer look at the talent available, I ultimately settled on adding the expansion Bulls franchise and merging the remaining 4 expansion franchises into 2 teams comprised of 2 distinct franchises, with each of the 2 new squads having 5 combined seasons to draw upon. It seems to me, on paper at least, that these 3 entries could hold their own in league play without unduly dominating the competition or sinking quickly to the cellar. Given the player seasons and organization I’ve laid out in the blueprint, you could certainly ditch the current league configuration for a 10 team league that includes the single expansion all-star bunch, or simply remix which expansion teams are paired off to form a revised 12 team setup. The possibilities are, as they say, expansive.
comment. With these types of franchise best players leagues I'm a firm
believer in the concept of clones, or put another way, allowing ballers to have
versions of themselves on multiple teams. Within the blueprint I've
included a "Players on Multiple Teams" tab. 38 players selected
for inclusion are on multiple teams; 8 of those made 3 franchises, and 1 – Bob
Boozer – suits up for an incredible 5 squads. Other notable examples of players
on more than 1 team are Dick Barnett, Walt Bellamy, Wilt Chamberlain, Dave
DeBusschere, Wayne Embry, Gail Goodrich, Richie Guerin, Happy Hairston, Walt
Hazzard, Bailey Howell, Jerry Lucas, Flynn Robinson, Guy Rodgers, Paul Silas,
Dick Van Arsdale, Chet Walker and Lenny Wilkens. Each franchise has its
own unique coach; the St. Louis Hawks employ Richie Guerin as a player-coach.
I imagine if one has an interest, and is in possession of the 1960s decade set (or Pro Basketball complete collection), this blueprint would be good source material for assembling your own likeminded project.
If you'd like a copy, please provide an e-mail address in this thread (e.g. xxxxxxxxxxxx AT xxxxxxxx DOT COM) and I'll get it out to you.